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Cap'n Pete's Power PE

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Aye, aye me Hearties, you've navigated your vessel to the right site for yer top quality PE, game and movement treasure!

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Aye, aye me Hearties, you've navigated your vessel to the right site for yer top quality PE, game and movement treasure!
PE Poster: Teaching Games for Understanding (TGfU)- Why TGfU?
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PE Poster: Teaching Games for Understanding (TGfU)- Why TGfU?

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WHY SHOULD WE ENGAGE IN TGfU? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. The displayed Why TGfU? poster outlines 6 valid reasons why the Teaching Games for Understanding model works well as method for teaching physical education curriculum to your students. The concepts are easy to understand and can justify your system of teaching skills, tactics and strategy to display for your students, parents, administrators and PE colleagues. This colorful TGfU PE poster serves as a modern visual displaying the process from the TGfU model in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Net and Wall Games
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PE Poster: Teaching Games for Understanding (TGfU)- Net and Wall Games

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WHAT ARE SOME FACTORS, TACTICS AND STRATEGIES FOR TGfU NET AND WALL GAMES? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. TGfU games are categorized tactically into four group- 1. Target, 2. Net & Wall, 3. Striking & Fielding and 4. Invasion games; which are based on how the games are played. This PE poster, highlights NET and WALL GAMES and displays some of the skills , strategies and tactics related to the category. Net/Wall games consist of two opposing teams or individual divided by a net or share the same playing field. The object of the game is to transfer an object into the opponent's court, within the boundaries, so that they are unable to return it. Net/Wall games vary according to their court type/size and whether the ball is allowed to bounce prior to its return. This colorful TGfU “Invasion Games” PE poster serves as a modern visual displaying these 4 TGfU game categories in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Target Games
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PE Poster: Teaching Games for Understanding (TGfU)- Target Games

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WHAT ARE SOME KEY FACTORS AND CONCEPTS FOR TGfU TARGET GAMES? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. TGfU games are categorized tactically into four group- 1. Target, 2. Net & Wall, 3. Striking & Fielding and 4. Invasion games; which are based on how the games are played. This PE poster, highlights TARGET GAMES and displays some of the key factors and concepts related to the category. Target Games are activities in which players send (throw, kick, slide, etc.) an object toward a target while avoiding any obstacles in the way. This colorful TGfU “Target Games” PE poster serves as a modern visual displaying these 4 TGfU game categories in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Striking and Fielding Games
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PE Poster: Teaching Games for Understanding (TGfU)- Striking and Fielding Games

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WHAT ARE SOME SKILLS AND STRATEGIES FOR TGfU, STRIKING AND FIELDING GAMES? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. TGfU games are categorized tactically into four group- 1. Target, 2. Net & Wall, 3. Striking & Fielding and 4. Invasion games; which are based on how the games are played. This PE poster, highlights STRIKING and FIELDING GAMES and displays some of the skills and strategies related to the category. Striking and Fielding Games are activities where players strike an object on offense (example: batting a ball from a pitch in baseball) and field/catch/throw an object on defense (example: bowling/fieldling the ball in cricket). This colorful TGfU “Striking and Fielding Games” PE poster serves as a modern visual displaying these 4 TGfU game categories in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Invasion Games
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PE Poster: Teaching Games for Understanding (TGfU)- Invasion Games

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WHAT ARE SOME TACTICS, SKILLS AND STRATEGIES FOR TGfU INVASION GAMES? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. TGfU games are categorized tactically into four group- 1. Target, 2. Net & Wall, 3. Striking & Fielding and 4. Invasion games; which are based on how the games are played. This PE poster, highlights INVASION GAMES and displays some tactics, skills and strategies related to the category. Invasion Games are team games where players attempt to invade opponents’ territory, trying to score points, while at the same time, defending their own territory attempting to stop their opponents from scoring. This colorful TGfU “Invasion Games” PE poster serves as a modern visual displaying these 4 TGfU game categories in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding- Comparing Traditional PE Methods
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PE Poster: Teaching Games for Understanding- Comparing Traditional PE Methods

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HOW DOES TRADITIONAL PE TEACHING AND TGfU DIFFER? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. This colorful PE Poster examines 6 different teaching episodes from both the Traditional Physical Education Teaching and for Teaching Games for Understanding Model. Sharp text and graphics combine to make the poster exciting , “kid-friendly” and relevant! The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Process
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PE Poster: Teaching Games for Understanding (TGfU)- Process

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WHAT IS THE PROCESS FOR THE TGfU MODEL? Teaching Games for Understanding (TGfU; Bunker and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. The displayed TGfU Model in the poster is an adaptation from research by Werner, Thorpe & Bunker (1996). The model uses the learner as the central focus with 6 fundamental TGfU processes and subsequent outcomes. This colorful TGfU PE poster serves as a modern visual displaying the process from the TGfU model in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
St. Patrick’s Day PE Stations- 20 "Luck of the Irish" Activity Cards
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St. Patrick’s Day PE Stations- 20 "Luck of the Irish" Activity Cards

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IT'S TIME TO GO GREEN!!! The St. Patrick’s Day PE Stations are 20 fun filled, “LUCK OF THE IRISH” cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom or empty cafeteria. Each movement card provides a locomotor or manipulative-skill activity which includes a brief instructional direction and a St. Patty’s Day graphic that depicts the activity. Full directions for implementing the activities are also included. Look for leprechauns, shamrocks and Irishmen moving and playing in all kinds of fun ways. The activities are NASPE standards-based and there are plenty of activities for you to choose from which allows the students to take part in the stations during multiple class periods (during St. Patty’s Week) if necessary. Each movement card provides a Irish-based activity that can be performed with typical PE equipment. These St. Patrick’s Day Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to St. Patrick's Day as a “Brain Break” or to reinforce movement concepts, manipulative skills, cooperation and physical fitness. These stations were created to be “FUN” and your students will ask you to bring them out during the St. Patrick’s Day season, year after year. The St. Patrick's Day PE Stations were designed for Kindergarten through 6th grade students.
Physical Education Beat Sheets: 8 Rhythm and Dance Sheets
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Physical Education Beat Sheets: 8 Rhythm and Dance Sheets

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Are you looking for a way to completely engage your students in a fun-filled and creative DANCE activity? The Beat Sheets- 8 Rhythm and Dance Sheet package provides you with a fun and organized, movement-based rhythm and dance activity that you students will love and ask for time and time again. The Beat Sheets package includes 8 progressive lesson experiences that utilize 8 “leveled” beat sheets which can be used in a PE Dance unit, as a fitness warm up or as an energizer in the classroom! This product is an original creation by Dave Senecal-:PE Palooza In an effort to enhance this valuable product and give it some exposure, Cap’n Pete’ PE has collaborated with Dave to implement several graphical and structural design enhancements to the overall product. Students use the beat sheets to clap, stomp, jump, snap, scuff and slap as they read the sheets like a dance recipe. While using the sheets, students progress from working in partners, to working in small groups to dancing in large groups in a “Battle Royale”. The culminating event happens when the students have learned the beat sheets and are ready to dance using the sheets to music. PE teachers can use Beat Sheet package as a standalone lesson activity in a Dance unit. Classroom teachers can use the Beat Sheets as a brain break, classroom energizer, recess activity or reward event. The Beat Sheets Activity packet was designed for all ages but is best suited for students from Kindergarten through 8th Grade
7 Habits in PE- Printable Signs
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7 Habits in PE- Printable Signs

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The 7 Habits in PE printable display signs used for this product were created by Cap’n Pete adapting Steven R Covey’s habits and principles from his book entitled “The 7 Habits of Highly Effective People”. It was first published in 1989, as a business and self-help book and has sold more than 25 million copies in 38 languages worldwide, and the audio version has sold 1.5 million copies, and remains one of the best-selling nonfiction business books. As a 7 Habits school (Leader in Me), we strive to apply the principles and concepts of the 7 habits in all areas of the school including physical education. We use these printable display signs at our front door bulletin board and/or in our gym hallway to showcase some of the ideals we expect our students to achieve in physical education class.
PE Activities: What's on your Plate- Valentine's Day Fitness Edition
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PE Activities: What's on your Plate- Valentine's Day Fitness Edition

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PUMP UP THE VOLUME!!! The following fitness activity, What’s on Your Plate- Valentine’s Day Fitness Edition is a “high energy, fun and organized” PE Valentine-themed activity that can easily be used as a warm up, cool down, or extended as a “stand alone” activity during fitness instruction. Thirty, circular signs with corresponding fitness movements were created to help develop your students' personal fitness during those challenging weeks in the dead of the Winter. Your students will love the movement exercises and the Valentine-related graphics. They will want to repeat the activity many times during the weeks leading up to Valentine's Day. This fitness activity can be used in a gym setting, in a classroom or anywhere that you have some space to have kids perform some stationary exercises and movement skills in small groups. The “What’s on Your Plate- Valentine's Day Fitness Edition” is very easy to set up and can last anywhere from 10 to 20 minutes, depending upon the duration you use per rotational movement set. After printing and laminating the circular exercise and movement “plates”, spread them out on the floor around your room or gym, use UPBEAT music for start and stop cues; then let the students let loose and “move it, move it”!!! It is as simple as that. Don’t forget to demonstrate each movement or better yet, have selected students demonstrate the movements first before you begin the process. NOTE: Some of the graphics and Valentine's Day sayings on the exercise plates are similar to the graphics and sayings in my PE Valentine Exercise Cards and 4 Valentine's Day Activities, however the size of the circular plates are much larger than the exercise cards and both product activities are quite different. The PE Valentine Exercise Cards and Valentine’s Day Activities were designed for Kindergarten through 5th grade students.
Valentine's Day PE Stations- 15 "Heart Power" Station Cards
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Valentine's Day PE Stations- 15 "Heart Power" Station Cards

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YOU MAKE MY HEART BOUNCE!!! The Valentine’s Day PE Stations are 15 fun filled, HEART POWER cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom or empty cafeteria. Each movement card provides a manipulative-skill activity which includes a brief instructional direction and a HEART graphic that depicts the activity. Each activity card also includes a cute Valentines Day saying that coincides with the movement being performed. The activities are NASPE standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods (during Valentine’s Week) if necessary. Each movement card provides a Valentine Heart activity that can be performed with typical PE equipment. These Valentines Day Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to Valentine’s Day as a “Brain Break” or to reinforce movement concepts, manipulative skills, cooperation and physical fitness. These stations were created to be “FUN” and your students will ask you to bring them out during Valentines Day season, year after year. The Valentine’s Day PE Stations were designed for Kindergarten through 5th grade students.
PE Valentine Exercise Cards and 4 Valentine's Day Activities
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PE Valentine Exercise Cards and 4 Valentine's Day Activities

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YOU MAKE MY HEART BOUNCE!!! The Valentine’s Day PE Stations are 15 fun filled, HEART POWER cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom or empty cafeteria. Each movement card provides a manipulative-skill activity which includes a brief instructional direction and a HEART graphic that depicts the activity. Each activity card also includes a cute Valentines Day saying that coincides with the movement being performed. The activities are NASPE standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods (during Valentine’s Week) if necessary. Each movement card provides a Valentine Heart activity that can be performed with typical PE equipment. These Valentines Day Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to Valentine’s Day as a “Brain Break” or to reinforce movement concepts, manipulative skills, cooperation and physical fitness. These stations were created to be “FUN” and your students will ask you to bring them out during Valentines Day season, year after year. The Valentine’s Day PE Stations were designed for Kindergarten through 6th grade students.
PE Poster: Teaching Games for Understanding (TGfU)- Concepts
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PE Poster: Teaching Games for Understanding (TGfU)- Concepts

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WHAT ARE THE 6 MAIN CONCEPTS OF TGfU? Teaching Games for Understanding (TGfU; Bunger and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. The 6 TGfU Concepts presented in this poster were brought forth by Butler et al in 2008 and expand on the concept that physical educators can teach their students skills and ideas by playing games. This colorful TGfU “Concepts” PE poster serves as a modern visual displaying 6 TGfU Concepts in a kid friendly, easy to comprehend printable format. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Poster: Teaching Games for Understanding (TGfU)- Game Categories
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PE Poster: Teaching Games for Understanding (TGfU)- Game Categories

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WHAT ARE THE 4 TGfU GAME CATEGORIES? Teaching Games for Understanding (TGfU; Bunger and Thorpe) was developed in 1982 as an alternative to the traditional “skills-based” physical education teaching model. The basic foundation of the TGfU concept states that if physical education teachers can improve their students understanding of game play, their skill performance will improve greatly. Some research has suggested that students who are taught using the TGfU model, develop a more holistic appreciation for games and are more intrinsically motivated in activities that involve decision making and tactics. TGfU games are categorized tactically into four group- 1. TARGET, 2. NET AND WALL, 3. STRIKING AND FIELDING and 4. INVASION GAMES; which are based on how the games are played. This colorful TGfU “Game Categories” PE poster serves as a modern visual displaying these 4 TGfU game categories in a kid friendly, easy to comprehend printable. The posters come in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily PE lessons. This Physical Education Poster is designed for all PE age groups
PE Christmas Stations and Fitness- 6 Product Super Bundle
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PE Christmas Stations and Fitness- 6 Product Super Bundle

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SAVE OVER 25% WHEN BUYING THE CHRISTMAS PE SUPER BUNDLE The following “PE Christmas Stations and Fitness- 6 Product Super Bundle is a combination of all of Cap’n Pete’s, Christmas PE fitness/movement products all zipped up in one large package. The following 6 products are included in this Super Bundle: 1. Christmas PE Movement Stations- 21 “Joyous" Activity Cards 2. PE Christmas Games and Activities- Holly Jolly Fun” 3. PE Reindeer Instant Activities- 20 Movement Signs 4. PE Concentration: Christmas Version- Activity Plan with 32 Matching Cards 5. 12 Days of Fitness- PE and Classroom Christmas Movement Activities 6. “What’s on Your Plate”- Christmas Fitness Edition Together these products will give you several weeks worth of “Christmas themed” movement activities that you can copy, laminate and use in your December PE curriculum for years! Each product has high end graphics and they are easy to implement at the beginning of class or as the main focus of your lesson. The PE Christmas Stations and Fitness- 6 Product Super Bundle was designed for Kindergarten through 6th grade students.
PE Reindeer Instant Activities- 20 Christmas Movement Signs
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PE Reindeer Instant Activities- 20 Christmas Movement Signs

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I BELIEVE I CAN FLY!!! The following “Reindeer Instant Activities” are 20 easy and quick actions, movements or combined exercises that students can perform as they immediately enter the gym or playing area to help get your students immediately active in PE class, in a fun and Christmassy way!!!. Santa and each of his reindeer have two actions (one fitness-based and the other manipulative skill-based) that your students can easily carry out without a great deal of instruction. Each “Instant Activity” sign has a reindeer image, reindeer signature and an activity message. These Reindeer Activities can be put up at your gym door (where the students enter) or can be used in a lesson (as station cards) during those challenging weeks leading up to the Winter Holidays! The product has 2 files; one with "full page" reindeer instant activity signs (8 1/2 by 11) and the other has "two to a page" reindeer activity cards to help conserve paper and ink and for those that like smaller cards in which to work with.
Christmas Movement Stations- 21 "Joyous" Activity Cards
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Christmas Movement Stations- 21 "Joyous" Activity Cards

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JOY TO THE WORLD, IT'S TIME TO MOVE!!! The Christmas Movement Stations are 21 fun-filled, winter wonderland station cards that you can use in your school gymnasium or can be modified and performed in a smaller space such as a classroom. Each movement card provides a “Joyous” activity that can be performed with typical PE equipment or classroom items with a few extra “Christmassy” additions to keep it in the "spirit of the season!” Each individual movement card is unique with a holiday background, beautiful images and a brief instruction of the station. Separate instructions with more detail is included in the packet for teachers to use when discussing and demonstrating each station. These Christmas Movement Stations are ideal for a physical education or classroom teacher to use in the weeks leading up to the Winter Holidays as a “Brain Break” or to reinforce movement concepts such as locomotor and/or manipulative skills, cooperation and physical fitness...but with a Christmas theme. These Christmas stations were created to be “FUN” and your students will ask you to bring them out over and over again. The Christmas Movement Stations were designed for Kindergarten through 6th grade students.
12 Days of Fitness- PE and Classroom Christmas Movement Activity
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12 Days of Fitness- PE and Classroom Christmas Movement Activity

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ON THE FIRST DAY OF FITNESS, MY TRUE LOVE GAVE TO ME.... The following activity “the 12 Days of Fitness” stemmed from an activity that is in my PE Christmas Games and Activities- “Holly Jolly Fun” product. The activity needed some good old “Christmas spice” so I developed some graphic signs that can be placed in a visible area of your gym or classroom for reference as the activity plays out. This fun and exciting Christmas movement activity gives the students a chance to perform a number of health and skill-related fitness exercises that compound on each other, using the style of the “Twelve Days of Christmas” song. The students will love the signs and the movement and want to repeat the activity many times during the weeks leading up to the holiday season. The 12 Days of Fitness- PE and Classroom Movement Activity includes a cover page, 1 comprehensive activity plan, and 12 fitness signs with Christmas-related/fitness graphics and lyrics embedded in the signs.
Reindeer Breaks for the Classroom- 20 Christmas Energizers
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Reindeer Breaks for the Classroom- 20 Christmas Energizers

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REINDEER REALLY ROCK!!! The following “Reindeer Breaks” are 20 easy and quick movements that students can perform in the classroom, when they need to move their bodies to quickly “refocus” on their classroom work. Santa and each of his reindeer have 2 movements/exercises that your students can perform directly at their desks (or within your classroom) with no equipment whatsoever….just their bodies. Each “break” sign has a reindeer image, reindeer signature and a movement break message. These breaks are ideal as ”quick energizers” during those challenging weeks leading up to the Winter Holidays! The Reindeer Breaks for the Classroom were designed for Kindergarten through 5th grade students. The product has 2 files; one with "full page" reindeer breaks (8 1/2 by 11) and the other has "two to a page" reindeer breaks to help conserve paper and ink and for those that like smaller cards in which to work with.